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June 10, 2007

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Jen

Good points all.

But there's a balance, right? You can't be changing the world every day. at some point, a designer just has to pay the bills i would think. But your point is well taken; if that's all you're doing as a designer, you're abdicating your bigger potential and more important role of creating culture and changing lives.

I also think, still, people just don't understand the depth of what designers do. You see that red arch on the citigroup logo and can't imagine someone spent alot of time designing that, right?! which is a way of saying that "designer" has been associated with luxury goods, and now, with "hip, cool goods, even if they're cheap" for a long time. (and let's be fair - designer is very associated with Target in the public's mind, which is definitely not luxury.)

but more importantly, there are pockets, for sure, of a growing awareness of designers' roles in the bigger picture; sustainability is a big one that comes to mind. how are graphic designers communicating that their work is helping us to live more responsibly on the planet for example?

Finally, I think your examples of imperatives are very good, but don't necessarily have to be natural disasters. the election of 2000 was a disaster based squarely on bad design. if ever there were an example of an imperative...

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